All too often, I find that, in the scramble to keep up with our changing world and business environment, we let the stress of needing to innovate get in the way of the play that drives innovation. When I host a brainstorm, I make sure to structure it as a game or a set of games that we’ll play in order to arrive at a broad range of new ideas. From these ideas, we can then hone in on the one or few to move forward with. The book “Gamestorming” is a great resource for learning how to structure these brainstorm games. I find time and again that incorporating play into the business environment leads to innovation.
In this video, Steven Johnson, author of a wonderful book, “Where Good Ideas Come From”, debunks the idea that necessity is the mother of invention by explaining the history of how the computer came to be.